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Showing posts from 2019

Xcode 11 New Features

New Features General Xcode 11 beta supports development with SwiftUI, available when running on macOS 10.15 beta. Xcode supports uploading apps from the Organizer window or from the command line with xcodebuild or xcrun altool . Application Loader is no longer included with Xcode. LaunchServices on macOS now respects the selected Xcode when launching Instruments, Simulator, and other developer tools embedded within Xcode. Apple Clang Compiler:  Deprecation warnings will be issued when standard library facilities that were deprecated in the active Standard version are used.  Asset Catalog Assets can now be cut, copied, pasted, and duplicated using the menu or keyboard shortcuts. Build System Xcode removes some entries from the Info.plist file of a product at build time if the entries are not appropriate for the platform being built for, which is useful for targets which are configured to build for multiple platforms. This behavior can be disabled by settin

What’s New in the iOS 13?

What’s New in the iOS 13?      iOS 13 comes with DarkMode, PencilKit, Sign In with Apple, Core Data syncing with             CloudKit Swift UI and many more. 1.      Dark Mode: users can switch to Dark Mode to transform iOS to a darkened color scheme 2.      SwiftUI: A modern approach to building user interfaces for iOS, macOS, watchOS, and tvOS.  The framework provides views, controls, and layout structures for declaring your app’s user interface. 3.      Multiple UI Instances: the user can create and manage multiple instances of your app’s user interface simultaneously, and switch between them using the app switcher. For example, the Calendar app can display the appointments for a specific day and for an entire month side by side. 4.      Sign In with Apple:  Now you can sign with Apple An account with secure, fast and private way. 5.      Camera Capture: Record a video using the front and back cameras simultaneously using  AVCaptureMultiCamSession